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Ksp timecontrol for 1.5.1
Ksp timecontrol for 1.5.1








Fix Community localization feedback for fly through Node pt.Fix Community localization feedback for the Fly Through? Node pt.2.Localization of bulkhead size and other automatic search string tags.Fix lingoona gender tags in resource names in PAWs.Implemented new text for agent descriptions and mentality.Allow pinning of PAWs and resource transfer for highlighted parts from Resources App.In editor (VAB/SPH) switch symmetry mode back to what it was set to after hovering over a node.Added a Burn Time Indicator slide to KSPedia.This can be turned on and off via Advanced Tweakables per wheel (in symmetry). Wheel suspension now has auto spring/damper to combat bouncing wheels.Kerbals can now be placed in external command seats in the VAB/SPH.Changing staging of docking ports allows the player to change the Delta-V of the vessel for docked vessels which changes the Burn Time Information on Maneuver nodes. Staging of docking ports now available in flight.Includes correctly calculated burn time and Stage Information Burn bar indication when vessel does not have enough DeltaV to perform the maneuver. Improved Burn Time information on Maneuver nodes.(you're probably reading this from that very dialog).

#Ksp timecontrol for 1.5.1 full#

Added a "What's New" dialog to the main menu, where you can quickly see the highlights of the release as well as the full change log.Revised the behaviour of asteroids within Kerbin's SOI and gave them better VFX.This includes IVA suits for recruits and veterans as well as EVA suits.

ksp timecontrol for 1.5.1

Implemented a new version of the kerbal suits for the base game.

ksp timecontrol for 1.5.1

  • Deployable parts now use separate value for their impact resistance when retracted.
  • Added higher impact tolerance to retracted solar panels.
  • Optimized the game for 4K resolution and increased the UI scale to 200%.







  • Ksp timecontrol for 1.5.1